"use strict";
var __createBinding = (this && this.__createBinding) || (Object.create ? (function(o, m, k, k2) {
    if (k2 === undefined) k2 = k;
    var desc = Object.getOwnPropertyDescriptor(m, k);
    if (!desc || ("get" in desc ? !m.__esModule : desc.writable || desc.configurable)) {
      desc = { enumerable: true, get: function() { return m[k]; } };
    }
    Object.defineProperty(o, k2, desc);
}) : (function(o, m, k, k2) {
    if (k2 === undefined) k2 = k;
    o[k2] = m[k];
}));
var __exportStar = (this && this.__exportStar) || function(m, exports) {
    for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(exports, p)) __createBinding(exports, m, p);
};
Object.defineProperty(exports, "__esModule", { value: true });
exports.gameEvents = void 0;
const buttonPush_js_1 = require("./events/buttonPush.js");
const inSlot_js_1 = require("./events/inSlot.js");
const interval_js_1 = require("./events/interval.js");
const itemUse_js_1 = require("./events/itemUse.js");
const onBlock_js_1 = require("./events/onBlock.js");
const regionEvents_js_1 = require("./events/regionEvents.js");
const signClick_js_1 = require("./events/signClick.js");
class gameEvents {
    /**间隔时间事件 */
    interval;
    /**按钮按下事件 */
    buttonPush = new buttonPush_js_1.ButtonPushEventSignal();
    /**木牌被点击事件 */
    signClick = new signClick_js_1.SignClickEventSignal();
    /**物品使用事件 */
    itemUse = new itemUse_js_1.ItemUseEventSignal();
    /**玩家区域事件 */
    region;
    /**玩家在方块上事件 */
    onBlock;
    /**玩家物品在指定槽位事件 */
    inSlot;
    constructor() {
        this.interval = new interval_js_1.IntervalEventSignal();
        this.region = new regionEvents_js_1.PlayerRegionEventSignal(this.interval);
        this.onBlock = new onBlock_js_1.PlayerOnBlockEventSignal(this.interval);
        this.inSlot = new inSlot_js_1.PlayerItemInSlotEventSignal(this.interval);
    }
}
exports.gameEvents = gameEvents;
__exportStar(require("./events/buttonPush.js"), exports);
__exportStar(require("./events/inSlot.js"), exports);
__exportStar(require("./events/interval.js"), exports);
__exportStar(require("./events/itemUse.js"), exports);
__exportStar(require("./events/onBlock.js"), exports);
__exportStar(require("./events/regionEvents.js"), exports);
__exportStar(require("./events/signClick.js"), exports);
